Wednesday January 24, 2018

An hour-long nap after Lunch may help older Adults to preserve their Memories: Study

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An old person , Pixabay
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New York, Jan 6, 2017: An hour-long nap after lunch may help older adults to preserve their memories, improve their ability to think clearly as well as to make decisions, a study has found.

Sleep plays a key role in helping older adults maintain their healthy mental function, necessary for people as they age, the researchers said.

In the study, led by Junxin Li from the University of Pennsylvania, Philadelphia, the team examined nearly 3,000 Chinese adults aged 65 and older to learn whether taking an afternoon nap had any effect on their mental health.

The researchers found that nearly 60 per cent of the people took an afternoon nap after lunch.

Their nap time was between about 30 minutes to more than 90 minutes, with most people taking naps lasting about 63 minutes.

The results showed that people who took an hour-long nap after lunch had better health condition compared to people who did not take a nap — neither shorter nor longer.

Conversely, those who took no naps at all had four-to-six times more decrease in their mental ability.

In addition, people who did not take a nap at all, and those who took shorter or longer naps, experienced about the same decline in their mental abilities that a five-year increase in age would be expected to cause, Li stated.

The study was published in the Journal of the American Geriatrics Society. (IANS)

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Gaming Disorder to be Recognized as an Health Issue Soon

WHO may soon recognize Gaming Disorder as a Mental Health condition due to its severe impact on a person's mental health.

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WHO may add gaming disorder as a mental health condition
WHO may add gaming disorder as a mental health condition. wikimedia common
  • WHO is ready to recognize Gaming Disorder as a serious mental health issue.
  • Gaming disorder means, giving utmost importance to video games while ignoring other aspects of life.
  • Countries like China and Korea have already banned internet and gaming due to their harmful effects.

The World Health Organization is set to recognize gaming disorder as a serious mental health issue.

In its 11th International Classification of Disease, a diagnostic manual to be published next year, the U.N. health agency defines gaming disorder as a “persistent or recurrent” disorder that can cause “significant impairment” to the gamer’s life, including to family, education, work and friends.

The addiction to gaming can lead to severe mental heath conditions. Pixabay
The addiction to gaming can lead to severe mental heath conditions. Pixabay

The agency says the disorder is characterized by giving increasing priority to gaming, online and offline, over other aspects of everyday life.

Gregory Hartl, a WHO spokesman, told CNN that the entry on the disorder “includes only a clinical description and not prevention and treatment options.”

According to a report released in 2016 by the gaming industry, 63 percent of U.S. households include a gamer who, on average, has been playing video games for 13 years.

The increasing popularity of video gaming became evident in the past three years when 50 U.S. colleges established varsity gaming teams, with scholarships, coaches and game analysts.

However, some countries, such as China and South Korea already consider the internet and gaming to be addictions and have created boot-camplike treatment facilities. VOA