Saturday November 18, 2017
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Soon Control the Game with your Eyes

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Gaming

by Smita Anand

Gaming

With technology ruling the world, gaming has its own level to surpass. The innovation and new techniques have helped the gaming industry reach new heights and fulfill the demand and desires of the game-loving masses.

From basic and portable gaming consoles, to simple games on personal desktops to powerfully-controlled full HD games on laptops and the specially designed Xbox, the change is dramatic.

The trend is on and this new year giving rise to hopes of a better development in technologies the gaming has entered a new era of reality-based simulation, leaving behind all the old.

The evolution of games has scaled higher levels and generated millions of Super Mario to Rouge Assassins fans across the globe which shows how varied the gamers’ choices are. With some specific requirements on PCs, Laptops and gaming consoles, you can have real-life experiences while playing in the virtual world.

As recently in reports, PC Assassin’s Creed Rouge will be able to transform the way we see the gaming world. Thanks to the innovative technology; PC Assassin’s Creed Rouge will use eye-tracking for a stunning gaming experience giving the gamers an infinitely screen effect.

With this technique, a user would be able to play the game hands-free and control the moves right with their eye-movement making it natural and be and feel the character they represent.

This is brought in shape by Tobii Tech, the global leader in eye-tracking technology in partnership with Ubisoft, the leading creator, publisher and distributor of games. Assassin’s Creed Rouge would be the world’s first gaming eye-tracker game proving the fact that the human interface in gaming is getting stronger and this is just a beginning.

The technology used is high-end and the game will be positioned by reacting at the player’s eye gaze and movements. This will help player take a stronger control over the game in a high contrast with a mouse-controlled experience. Apart from this, the users will not have to do anything extra to pause in the game; the game will pause automatically when your eyes are away from the screen and resume as soon as you look back at it.

The evolution of new techniques for smoother gaming has just begun and players await an innovative era soon made available to all. The success of this eye-tracking feature will prove only once it is released and tested in the studios, stated to be this year soon.

Image Credit: JD Hancock

Next Story

Indian-origin Scientist develops Software that turns Smartphones into an Eye-Tracking device

A discovery that can help in psychological experiments and marketing research

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Representational Image- Eye. Image source: galaxys8info.com

New York: Researchers led by an Indian-origin scientist have developed a software that can turn any smartphone into an eye-tracking device, a discovery that can help in psychological experiments and marketing research.

In addition to making existing applications of eye-tracking technology more accessible, the system could enable new computer interfaces or help detect signs of incipient neurological disease or mental illness.

Since few people have the external devices, there’s no big incentive to develop applications for them.

“Since there are no applications, there’s no incentive for people to buy the devices. We thought we should break this circle and try to make an eye tracker that works on a single mobile device, using just your front-facing camera,” explained Aditya Khosla, graduate student in electrical engineering and computer science at Massachusetts Institute of Technology (MIT).

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Khosla and his colleagues from MIT and University of Georgia built their eye tracker using machine learning, a technique in which computers learn to perform tasks by looking for patterns in large sets of training examples.

Currently, Khosla says, their training set includes examples of gaze patterns from 1,500 mobile-device users.

Previously, the largest data sets used to train experimental eye-tracking systems had topped out at about 50 users.

To assemble data sets, “most other groups tend to call people into the lab,” Khosla says.

“It’s really hard to scale that up. Calling 50 people in itself is already a fairly tedious process. But we realised we could do this through crowdsourcing,” he added.

In the paper, the researchers report an initial round of experiments, using training data drawn from 800 mobile-device users.

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On that basis, they were able to get the system’s margin of error down to 1.5 centimetres, a twofold improvement over previous experimental systems.

The researchers recruited application users through Amazon’s Mechanical Turk crowdsourcing site and paid them a small fee for each successfully executed tap. The data set contains, on average, 1,600 images for each user.

The team from MIT’s Computer Science and Artificial Intelligence Laboratory and the University of Georgia described their new system in a paper set to presented at the “Computer Vision and Pattern Recognition” conference in Las Vegas on June 28. (IANS)

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2 responses to “Indian-origin Scientist develops Software that turns Smartphones into an Eye-Tracking device”

  1. This can help many doctors. If developed more, the eye tracking software should be able to sensor the eye defects also like Myopia, Hypermetropia, etc so that it becomes easier for the doctors and big machines would be avoided.

  2. Technology has advanced so far to reduce human effort. This new software has wide range of applications and can also help detect signs of incipient neurological disease or mental illness. I believe that this research can revolutionize the medical world.

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Outdoor games make kids smarter

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Photo: http://beaconnews.ca

By Nishant Arora

If the news of two Delhi brothers who were so hooked to video games that they became too lazy to even go to washroom and were treated in a rehab facility for a month shocked you to the core, it is time to take a serious look at how much time your kids are spending on latest video gaming consoles like Xbox and PlayStation at home.

The video game addiction is for real and despite several recent studies telling us that they can make your kids sharper and smarter, it is time for parents to do a reality check before it gets too late.

“The video gaming addiction can lead to various health hazards in kids. Little, dedicated time on video gaming is fun but when kids get hooked to games, shun outdoor activities, avoid socialisation, cut on their sleep time and start loosing interest in most other things, that is when it become a grave concern,” Dr. Samir Parikh, director, department of mental health and behaviourial sciences at Fortis Healthcare, told IANS.

Last December, researchers from the University of Utah US released findings that showed that brains of compulsive video game players are wired differently.

While some of the changes are predicted to help game players respond to new information, other changes are associated with distractibility and poor impulse control, the researchers noted.

“Those with internet gaming disorder are obsessed with video games, often to the extent that they give up eating and sleeping to play,” says senior study author Jeffrey Anderson, associate professor of neuroradiology in a paper published in the journal Addiction Biology.

According to Dr. Shobhana Mittal, consultant psychiatrist at Cosmos Institute of Mental Health & Behavioural Sciences (CIMBS) in New Delhi, video gaming stimulates the dopamine neurotransmitter pathways in the brain – thereby making it an addictive activity for some.

“Instant gratification of pleasure experienced during gaming can lead to poor impulse control in children. Spending too much time on gaming can deeply impact a child’s physical health as well as psycho-social well being,” Mittal told IANS.

Another study that came out last October surprisingly found that children whose parents are very anxious and emotional are likely to play more violent video games tha their peers.

“It is not surprising that warmer and more restrictive parents, or what we call authoritative, are most effective at reducing the amount of violent video games played by their children,” said Russell Laczniak, professor of marketing at Iowa State University.

Researchers identified the effect in all children, but it was stronger for boys and first-borns.

The best solution, however, lies at home only.

“Parents need to encourage outdoor activities, help children develop hobbies, encourage them to interact more with friends. If they feel that children are spending too much time on online gaming, then must talk to a counsellor if the duration is not reduced,” Parikh advised.

Parents need to set appropriate limits for their children with regards to the type of video games permitted and time spent on them.

“Video games at a very young age should be avoided, so that children can have an opportunity to develop other interests and hobbies at this age,” Mittal added.

Children should be encouraged to participate in alternate fun activities depending on their interest, including playing outdoor sports, music, dance, art or interacting with other children their age, which would contribute to a child’s all-round development.

“If parents want to reduce the amount of violent video games that their kids play, be warm when dealing with them, but somewhat restrictive at the same time and set rules and those rules will work,” Laczniak suggested in a paper that appeared in the Journal of Consumer Affairs.

In your childhood, you also must have played platform games like “Street Fighter,” “Pacman” and the quintessential “Mario” on those huge coin-operated machines in dingy ice-cream parlours with joysticks and buttons — amid the constant threat of being caught by your parents.

But, warn health experts, parents must realize that video gaming is now part of their home settings and must be restricted — especially where both parents are working – to watch your kids grow healthier and smarter. (IANS)