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Hollywood Movies Allow People to Interact with Objects Using Multi-Sensory VR

Once visitors step through these doors, they leave behind reality and embark on a journey to another world

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“We see Dreamscape as a travel agency that will take you on adventures that transcend time, space and dimension,” Bruce Vaughn, Dreamscape Immersive chief executive officer, said. Pixabay

Imagine stepping into a movie or virtual world and being able to interact with what’s there. That’s now possible through the magic of Hollywood combined with virtual reality technology. For $20, the company Dreamscape takes visitors through a multi-sensory journey. Currently in Los Angeles, creators say they plan on opening more virtual reality venues across the U.S. and eventually to other countries.

Once visitors step through these doors, they leave behind reality and embark on a journey to another world. “We see Dreamscape as a travel agency that will take you on adventures that transcend time, space and dimension,” Bruce Vaughn, Dreamscape Immersive chief executive officer, said.

Vaughn used to work on Disney theme park attractions and special effects. Imagine a trip to a zoo filled with alien creatures from outer space or going on a treasure hunt or an underwater adventure. That’s the world visitor Zach Green stepped into when he entered a Dreamscape room.

“I kind of forgot I was in Earth for a second and I was actually under the ocean,” Green expressed.

Dreamscape makes it possible by combining Hollywood storytelling with the expertise of building theme parks. These ingredients are brought to life through virtual reality says motion picture screenwriter and producer Walter Parkes who is also co-founder and chairman of the board of Dreamscape.

“Our technology allows us at Dreamscape to actually track your full body, all of your movements and render you in an avatar. We use the word registration where we’re actually registering you as a human presence inside a virtual world is very unique,” Parkes said.

Visitor Robin McMillan is wowed by the experience. “I think it’s probably the future of entertainment in terms of a completely immersive experience. You kind of forget you’re in a room,” McMillan said.

muktisensory VR
Dreamscape makes it possible by combining Hollywood storytelling with the expertise of building theme parks. Pixabay

Before stepping into the virtual world, travelers would first have to put on four sensors, one on each hand and one on each foot, have a backpack on and virtual reality goggles. Now they’re ready to step inside.

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“We blur that line between the physical and the virtual by letting you actually reach out and pet an alien creature or have a torch that actually lights your way and it’s physically there,” Vaughn said.

That’s not all. Each person’s backpack computer and the sensors in the room trigger special effects such as wind, mist and ground vibrations. Six people at a time can take part in the 10 minute experience interact. The company is already planning new worlds for travelers to visit. (VOA)

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Virtual Reality can Help People With Dementia: Study

The sessions were monitored with feedback gathered from patients and their caregivers

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Painkillers may triple side effects risk in dementia patients. Pixabay

Virtual reality (VR) technology can enhance the quality of life for people with dementia by helping them to recall past memories, reduce aggression and improve interactions with caregivers, says a study.

The technology helped patients recall old memories by providing new stimuli difficult to achieve, due to ill health, or inaccessible within a secure environment, said the team from the University of Kent in the UK.

These memories not only provided positive mental stimulation for the patients but also helped their caregivers learn more about their lives before care, thereby improving their social interaction.

“VR can clearly have positive benefits for patients with dementia, their families and caregivers. It provides a richer and more satisfying quality of life than is otherwise available, with many positive outcomes,” said Jim Ang, Professor at the University of Kent.

For the study, the researchers picked eight patients aged between 41 and 88 who are living with dementia, including Alzheimer’s disease and Huntington’s disease.

1 in 6 people over the age of 80 have dementia. Pixabay
1 in 6 people over the age of 80 have dementia. Pixabay

Each patient used a VR headset to ‘visit’ one of five virtual environments of a cathedral, a forest, a sandy beach, a rocky beach and a countryside scene.

The sessions were monitored with feedback gathered from patients and their caregivers.

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The patients also demonstrated their own choices during the experiment, with some keen to explore different VEs within a session, while others explored the same environment repeatedly.

“With further research it will be possible to evaluate the elements of virtual environments that benefit patients and use VR even more effectively,” Jim Ang added. (IANS)