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Microsoft, Taiwan AI Labs Collaborate For Genetic Analysis

As part of the partnership, Taiwan AI Labs would also use Microsoft Azure to store huge quantities of processed genetic data

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Microsoft launches e-commerce portal for Telangana's handloom weavers. Pixabay

Microsoft and Taiwan AI Labs have collaborated and unveiled TaiGenomics — an Artificial Intelligence (AI)-based genetic analysis platform — using Microsoft Azure Cloud computing and storage capabilities.

The platform uses AI to process, analyse and draw inferences from vast amounts of medical and genetic data provided by patients and hospitals, MSPoweruser.com reported late on Friday.

The tech giant noted that TaiGenomics could decrease human error by helping the doctors to predict diseases efficiently.

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A sign for Microsoft is seen on a building in Cambridge. VOA

“The platform also uses a model known as precision medicine which is a medical model that provides customised healthcare and treatments. The model uses a patient’s genetic analysis and relies heavily on technology such as the AI and Machine Learning (ML) algorithm,” the report added.

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Ethan Tu, founder of Taiwan AI Labs, said that TaiGenomics can help the nation to build a world-class ecology for the precision medicine industry, according to the Taiwan News.

As part of the partnership, Taiwan AI Labs would also use Microsoft Azure to store huge quantities of processed genetic data. (IANS)

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Microsoft Announces, ‘Over 112 mn Play Minecraft a Month’

But post-launch support and the ability of users to create content, even campaigns, are considered reasons behind its success. Hopefully, the title will continue to flourish and reach even greater heights, the report said

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A man walks past a Microsoft sign set up for the Microsoft BUILD conference at Moscone Center in San Francisco, April 28, 2015. VOA

The popularity of video game Minecraft has been growing, with Microsoft announcing that over 112 million people play it a month. It’s 20 million increase over the figures reported in October 2018.

Minecraft was acquired by tech giant Microsoft in 2014 for $2.5 billion.

Given that the game is available on almost all platform, it’s no surprise that number of players keeps growing, Windows Central reported on Saturday.

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Minecraft was acquired by tech giant Microsoft in 2014 for $2.5 billion.Minecraft was acquired by tech giant Microsoft in 2014 for $2.5 billion. Wikimedia Commons

Often touted as virtual LEGO, the game is about fitting pieces together to create something amazing. The game is essentially a blank canvas and provides endless building blocks.

Also Read: LG Looking to Revive its Tablet Business with ‘G Pad 5’

But post-launch support and the ability of users to create content, even campaigns, are considered reasons behind its success. Hopefully, the title will continue to flourish and reach even greater heights, the report said. (IANS)