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Bradley University student Zach Bachmann didn’t grow up thinking he’d be an astronaut. “I’m short, blind and asthmatic, so I can’t really be an astronaut if I wished to,” he said. But a lifelong interest in video games and computers is putting him at the center of a nationwide effort to boost new space helmet technology for the next generation of astronauts going to the moon and, someday NASA hopes, to Mars.
“I’ve always been into sci-fi and tech, so it sounded like this was kind of a cool project,” Bachmann told VOA. That “cool project” is NASA’s Spacesuit User Interface Technologies for Students, or S.U.I.T.S Design Challenge, which allows college students to design information displays astronauts could see without obstructing their view of what’s in front of them.
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“You still see the world around, but you would just have overlays,” said Bachmann’s teammate, Abby Irwin. That means, she said, “the vitals would be an overlay, but they would still see the moon or whatever they are working on.”
Irwin is a design lead on Bradley’s S.U.I.T.S. team, which uses the latest Microsoft HoloLens to create and test their ideas. According to Microsoft, the HoloLens is a virtual reality headset that allows the wearer to see 3-D holographic images. “We kind of got examples from flight software that pilots use and train with, but we also got like some ideas from the game Skyrim, how they do navigation in video games,” she said.
Providing more autonomy
While NASA has announced a new spacesuit for the upcoming Artemis moon missions scheduled later this decade, the next challenge is figuring out the final version of the technology embedded inside.
That’s where S.U.I.T.S. plays a role. “The idea was, ‘Why don’t we put some funding toward having students contribute solutions to these technical challenges?’” said NASA’s Brandon Hargis, outlining how the S.U.I.T.S. program helps NASA solve several old problems, including how to handle the time delay communicating between Earth and the moon and the longer lag time for signals to reach Mars.
“The main technical challenge is providing more autonomy for the astronaut during a planetary EVA (extravehicular activity), in this case 250,000 miles away from Earth on the moon, or several millions of miles away on Mars,” he said. “There’s somewhat of a delay in communications, so if the astronaut has a little more autonomy to make some decisions based on the plan of the mission, augmented reality could help them do that.”
Hargis, who is the activity manager for NASA’s STEM [Science, Technology, Engineering and Math] Engagement, says, in a typical year, 10 teams from institutions of higher learning across the country would travel to NASA’s Johnson Space Center in Houston, Texas, to demonstrate their designs in person. But because of the coronavirus pandemic, the current initiative is being conducted virtually and remotely, which Hargis says gives more students a chance to participate.
“Because we are doing this in a virtual environment this year, we actually invited 20 teams to participate in our virtual course online,” he said. Hargis adds that the student’s cumulative participation in the S.U.I.T.S. program has NASA ahead of schedule designing the technology.
“The original thoughts were it would be several years before some of these solutions might be incorporated into a prototype that might find its way into a spacesuit,” he told VOA during a recent interview. “The work they are doing has spurred research in the field. This has happened much faster than we had expected. It’s a testament to the work of the students.”
When the first woman and next men land on the moon, the design of the augmented reality, or AR technology influenced by students like those at Bradley, will be there —right in front of their faces — helping the astronauts boldly go, and do, what few have done before, something Abby Irwin wears as a badge of honor. “I’m very proud of what we’ve come up with so far and where we could go.” (VOA/KR)
Every year, December 3 is observed as International Day of Persons with Disabilities. This day is observed with a motive to promote the rights and well-being of persons with disabilities in all spheres of society.
It must be noted that almost one billion people out of the total population of 7 billion live with some form of disability. And, more than 100 million disabled persons are kids.
It would be right to say that persons with disabilities have been affected “disproportionately" by the health, social, and economic consequences of the global issues.
Therefore, the day is observed to raise participation of the disabled in the sustainable development of the world.
It was decided in the year 1992 by United Nations General Assembly (UNGA) resolution 47/3, that this day must be observed annually. The primary aim of was to increase awareness of the issues faced by persons with disabilities in almost every aspect of political, social, economic, and cultural life.
Moreover, after working in the field of disability, the Convention on the Rights of Persons with Disabilities (CRPD) was adopted in the year 2006. The CRDP advanced the rights and well-being of persons with disabilities in the implementation of the 2030 Agenda for Sustainable Development and other international development frameworks. The main purpose behind this was to increase participation of disabled people in society, end discrimination towards them, and create equal opportunities for them.
Every year, a theme is selected, and so this year’s theme is, “Leadership and participation of persons with disabilities toward an inclusive, accessible and sustainable post-COVID-19 world."
This International Day of Persons with Disabilities, let us pledge to make a friendly and sustainable environment for the disabled!
(Keywords: Health, Disability, International Day of Persons with Disabilities, Sustainable Development, UNGA, World)
Groove to the latest wedding song, Say Yes To The Dress India, with the king of Music, Badshah, who for the first time, will be donning five never seen before avatars including that of an event manager, pandit, chef, rapper and a fashion designer in the music video displaying an Indian wedding. The song will be available on all leading audio streaming services.
Joining him as the female lead singer is Payal Dev and the track is composed by Aditya Dev, produced by The Content Team. Highly celebrated Punit J Pathak has choreographed it. The video showcase real-time brides but also successfully brings out the show's core theme of fun, celebration and giving each bride the attention they deserve. While the show is visually mesmerizing, the rapper's newest wedding track is sure to get one swaying, making its way to the top of your playlist!
It's always a fun time working with Badshah and this song is nothing less than magic to the ears. Since we thoroughly enjoy this track ourselves, I am sure the audiences too will give it just the amount of love it deserves", said Singer Payal Dev. Neeraj Sharma, Founder and Principal producer of The Content Team said, "We at 'TCT' believe in coming up with creative solutions that bring audiences closer to the content. Buoyed by the recent successes of some of the prestigious singing reality shows in India, we have a fair understanding of what consumers are looking forward to in the music industry. We are thrilled to bring to you the biggest shaadi blockbuster of the year." (IANS/ MBI)
(Keywords: Punit J Pathak, Aditya Dev, Payal Dev, Badshah, king of Music, Yes To The Dress India, wedding song)
Rapper Cardi B has been named Playboy's first-ever creative director in residence. The 'WAP' hitmaker took to social media to share the news, which will see her become the very first person to be creative director in residence of the iconic brand, reports femalefirst.co.uk. Sharing the news on Instagram, she said: "Introducing the FIRST EVER Creative Director In Residence at the legendary @playboy, it's ME!!! Joining the @playboy family is a dream and I know y'all are going to love what we put together. "I'm startin this party right as the Founding Creative Director and a founding member of Centerfold the new creator-led platform from Playboy coming soon!! We're going to have soooooo much fun."
According to a press release obtained by People magazine, Cardi's role will involve providing "artistic direction" across the Playboy brand. | IANS
According to a press release obtained by People magazine, Cardi's role will involve providing "artistic direction" across the Playboy brand. The release stated: "Cardi will provide artistic direction across co-branded fashion and sexual wellness merchandise collections, digital editorial, experiential activations and more. "In addition, Cardi B will serve as the Founding Creative Director and a founding member of Playboy's upcoming creator-led platform, Centerfold."
According to People, Centerfold is expected to launch this month and will be Playboy's social content platform that will offer creators tools to directly interact with fans. In the release, 29-year-old Cardi said: "It is a dream come true to officially join the Playboy family. I can't believe this is real. For as long as I can remember, I've felt connected to Playboy. It's truly the original platform for uncensored creativity and I'm inspired by its incredible legacy of fighting for personal freedoms. I have so many ideas already - I can't wait! "I'm also excited to launch our new creator-led platform, Centerfold. Creators today deserve to express themselves freely and unfiltered. They deserve to feel safe in their creativity and sexuality. And they deserve to own their future. "This is what Centerfold is all about. For all those creators out there doing bold, revolutionary, truly culture-shifting things, come join me." (IANS/ MBI)
(Keywords: Instagram, WAP, residence, creative director, Playboy, Cardi B, Rapper)