Tuesday June 19, 2018

WHO Plans To Enhance It’s Combat Against Snakebites

WHO estimates venomous snakes bite 1.8 million to 2.7 million people a year

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A snake charmer points out a snakebite during a performance with a snake outside a temple in Allahabad, India.
A snake charmer points out a snakebite during a performance with a snake outside a temple in Allahabad, India. VOA
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Governments around the world plan to strike back harder against snakebite, a scourge that kills tens of thousands of people a year.

A World Health Organization (WHO) resolution raises the priority of improving snakebite prevention as well as access to effective and affordable anti-venom. The measure was approved by 192 countries in late May.

The WHO estimates that venomous snakes bite 1.8 million to 2.7 million people a year, killing between 81,000 and 138,000 of them.

“For every person who dies following a snakebite, another four or five are left with disabilities such as blindness, restricted mobility or amputation, and post-traumatic stress disorder,” the WHO reports.

Snakebite envenoming is most prevalent in sub-Saharan Africa, South Asia and Southeast Asia, the WHO reports. People in rural, impoverished areas there and elsewhere are most at risk, challenged by poor or remote health systems, and limited diagnoses, ambulances and other emergency care – including reliable anti-venom.

Grass snake
Grass snake, Flickr

In sub-Saharan Africa, just 2 percent of people bitten by venomous snakes have access to appropriate anti-venom, says Medecins Sans Frontieres (MSF), the aid group also known as Doctors Without Borders.

“We need to know better the data [on] where most cases take place,” said Julien Potet, MSF’s policy adviser on neglected tropical diseases, speaking by phone last week from Geneva. “We need to better regulate the quality of the anti-venoms, to distribute them accordingly in the areas of highest need” and to make them affordable, “because otherwise they [patients] will not be able to access the product.”

Potet pointed out that French pharmaceutical company Sanofi Pasteur has stopped manufacturing Fav-Afrique, the only serum known to effectively treat bites from some sub-Saharan African snakes. The last batches of the company’s serum expired in June 2016.

Production of the anti-venom takes roughly two years, the in-Pharma Technologist website reported. It said the pharmaceutical company cited manufacturing costs, and competition from cheaper but less effective treatments, in its decision to stop producing Fav-Afrique.

MSF has estimated that the anti-venom costs a patient $250 to $500 for treatment.

Sanofi Pasteur announced in January that it had agreed to divest its anti-venom immunoglobulin range, which includes Fav-Afrique, to the U.K.-based firm MicroPharm.

“We hope this resolution will trigger some actions to better regulate the market … and to prioritize and subsidize” anti-venom production and distribution, Potet said.

“Now we need to make sure this resolution is translated into a concrete, fully funded action plan,” he added.

A researcher demonstrates how to extract venom from a snake to vacationing school children during a presentation at the Butantan Institute in Sao Paulo, Brazil, Jan. 23, 2015
A researcher demonstrates how to extract venom from a snake to vacationing school children during a presentation at the Butantan Institute in Sao Paulo, Brazil, Jan. 23, 2015, VOA

A WHO working group is expected to offer recommendations on how governments can bolster data collection, training for health workers, access to care and support for effective anti-venoms, according to Devex, a website aimed at the global development community. It said the group’s report is expected by Nov. 30.

Also read: Australian snakes have Asian origins study

Devex also reported that David Williams, the group’s chair, estimated “about $6 million was needed in 2018-2019 to prepare the recommendations, improve surveillance, deliver antivenoms, and address other technical and medical challenges.” (VOA)

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WHO Adds ‘Gaming Disorder’ In The List Of Mental Health Condition

Gaming disorder has been added to the section on addictive disorders

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WHO Added 'Gaming Disorder' In The List Of Mental Health Condition
WHO Added 'Gaming Disorder' In The List Of Mental Health Condition, pixabay

The World Health Organization (WHO) has now included “gaming disorder” as a mental health condition in its International Classification of Diseases (ICD).

The ICD, a diagnostic manual published by the WHO, was last updated in 1990 and its new edition, ICD-11, has included gaming disorder as a serious health condition that needs to be monitored.

“Gaming disorder has been added to the section on addictive disorders,” the WHO said in a statement.

This classification means health professionals and systems will be more “alerted to the existence of this condition” while boosting the possibility that “people who suffer from these conditions can get appropriate help”, Vladimir Poznyak, a member of the WHO’s Department of Mental Health and Substance Abuse, was quoted as telling the CNN.

“Millions of gamers around the world, even when it comes to the intense gaming, would never qualify as people suffering from gaming disorder,” he said, adding that the overall prevalence of this condition is “very low”.

“And let me emphasise that this is a clinical condition, and clinical diagnosis can be made only by health professionals which are properly trained to do that,” he noted.

The new ICD-11 is also able to better capture data regarding safety in healthcare, which means that unnecessary events that may harm health — such as unsafe workflows in hospitals — can be identified and reduced, the statement said.

It also includes new chapters, one on traditional medicine: although millions of people use traditional medicine worldwide, it has never been classified in this system.

children Playing game on Laptop
children Playing game on Laptop, Pixabya

Another new chapter on sexual health brings together conditions that were previously categorised in other ways (e.g. gender incongruence was listed under mental health conditions) or described differently.

ICD-11 will be presented at the World Health Assembly in May 2019 for adoption by member states, and will come into effect on January 1, 2022.

“ICD is a cornerstone of health information and ICD-11 will deliver an up-to-date view of the patterns of disease,” said Lubna Alansari, WHO’s Assistant Director-General (Health Metrics and Measurement).

The ICD is the foundation for identifying health trends and statistics worldwide, and contains around 55,000 unique codes for injuries, diseases and causes of death.

Gaming T.v
Gaming T.v, Pixabay

Also read: ASUS Expands its Gaming Laptop line-up in India

It provides a common language that allows health professionals to share health information across the globe. (IANS)