Sunday January 21, 2018

Gaming Disorder to be Recognized as an Health Issue Soon

WHO may soon recognize Gaming Disorder as a Mental Health condition due to its severe impact on a person's mental health.

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WHO may add gaming disorder as a mental health condition
WHO may add gaming disorder as a mental health condition. wikimedia common
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  • WHO is ready to recognize Gaming Disorder as a serious mental health issue.
  • Gaming disorder means, giving utmost importance to video games while ignoring other aspects of life.
  • Countries like China and Korea have already banned internet and gaming due to their harmful effects.

The World Health Organization is set to recognize gaming disorder as a serious mental health issue.

In its 11th International Classification of Disease, a diagnostic manual to be published next year, the U.N. health agency defines gaming disorder as a “persistent or recurrent” disorder that can cause “significant impairment” to the gamer’s life, including to family, education, work and friends.

The addiction to gaming can lead to severe mental heath conditions. Pixabay
The addiction to gaming can lead to severe mental heath conditions. Pixabay

The agency says the disorder is characterized by giving increasing priority to gaming, online and offline, over other aspects of everyday life.

Gregory Hartl, a WHO spokesman, told CNN that the entry on the disorder “includes only a clinical description and not prevention and treatment options.”

According to a report released in 2016 by the gaming industry, 63 percent of U.S. households include a gamer who, on average, has been playing video games for 13 years.

The increasing popularity of video gaming became evident in the past three years when 50 U.S. colleges established varsity gaming teams, with scholarships, coaches and game analysts.

However, some countries, such as China and South Korea already consider the internet and gaming to be addictions and have created boot-camplike treatment facilities. VOA

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WHO may add gaming disorder as a mental health condition

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WHO may add gaming disorder as a mental health condition
WHO may add gaming disorder as a mental health condition. wikimedia common

London, Dec 24, 2017: Are your kids addicted to video games? Beware, soon their behaviour might be classified as a mental health condition by the World Health Organisation (WHO),the media reported. For the first time, WHO is thinking of adding gaming disorder to its International Classification of Diseases (ICD), the New Scientist reported, earlier last week.

The ICD — a diagnostic manual that’s published by the WHO — was last updated 27 years ago, in 1990. The 11th edition of the manual is due in 2018, and will include gaming disorder as a serious health condition to be monitored. In the draft of the 11th version released by WHO, gaming disorder is described as “a pattern of persistent or recurrent gaming behaviour (‘digital gaming’ or ‘video-gaming’), which may be online (that is, over the internet) or offline”.

The draft currently lists a variety of behaviours that clinicians could use to determine if a person’s gaming has become a serious health condition. According to this draft, someone has gaming disorder if they have impaired control over gaming, in terms of frequency, intensity, duration, termination.

These people give increasing priority to gaming “to the extent that gaming takes precedence over other life interests”, and that they will continue gaming despite the occurrence of negative consequences. Further, in order for a diagnosis to be assigned, the behaviour of addiction to games should be evident over a period of at least 12 months.

“Health professionals need to recognise that gaming disorder may have serious health consequences,” Vladimir Poznyak, a member of the WHO’s Department of Mental Health and Substance Abuse, was quoted as saying to the Independent. “Most people who play video games don’t have a disorder, just like most people who drink alcohol don’t have a disorder either. However, in certain circumstances overuse can lead to adverse effects,” Poznyak added. (IANS)

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