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Commercial Cloud Helps Microsoft Log $32.5 bn in Revenue

LinkedIn revenue increased 29 per cent while Dynamics products and Cloud services revenue increased 17 per cent, driven by Dynamics 365 revenue growth of 51 per cent

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A man walks past a Microsoft sign set up for the Microsoft BUILD conference at Moscone Center in San Francisco, April 28, 2015. VOA

Riding on stupendous growth in its commercial Cloud services, Microsoft logged a revenue of $32.5 billion — up 12 per cent from a year ago — and a net income of $8.4 billion for the quarter ending on December 31.

The commercial Cloud business registered $9 billion in sales for the quarter, for a $36 billion annual run rate.

“Our strong commercial Cloud results reflect our deep and growing partnerships with leading companies in every industry including retail, financial services, and healthcare,” said Microsoft CEO Satya Nadella.

“We are delivering differentiated value across the cloud and edge as we work to earn customer trust every day.”

The revenue from Surface laptops increased 39 per cent. The company released Surface Pro 6 and Surface Laptop 2 during the quarter, along with Surface Studio 2 and Surface Headphones.

Revenue in personal computing was $13 billion and Surface is now almost a $2 billion business for Microsoft.

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Microsoft CEO Satya Nadella delivers the keynote address at Build, the company’s annual conference for software developers. VOA

“Our solid execution delivered another strong quarter, with commercial cloud revenue growing 48 per cent year-over-year to $9 billion,” said Amy Hood, Executive Vice President and Chief Financial Officer of Microsoft.

The revenue in productivity and business Processes was $10.1 billion and increased 13 per cent.

“Office Commercial products and cloud services revenue increased 11 per cent, driven by Office 365 Commercial revenue growth of 34 per cent,” said the company.

Also Read- Here’s Why Tim Cook is Not Able to Sell ‘Super Premium’ iPhones in India

Office 365 consumer subscriber base has now hit 33.3 million.

Gaming revenue increased 8 per cent, with Xbox software and services revenue growth of 31 per cent.

LinkedIn revenue increased 29 per cent while Dynamics products and Cloud services revenue increased 17 per cent, driven by Dynamics 365 revenue growth of 51 per cent. (IANS)

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Microsoft Announces, ‘Over 112 mn Play Minecraft a Month’

But post-launch support and the ability of users to create content, even campaigns, are considered reasons behind its success. Hopefully, the title will continue to flourish and reach even greater heights, the report said

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A man walks past a Microsoft sign set up for the Microsoft BUILD conference at Moscone Center in San Francisco, April 28, 2015. VOA

The popularity of video game Minecraft has been growing, with Microsoft announcing that over 112 million people play it a month. It’s 20 million increase over the figures reported in October 2018.

Minecraft was acquired by tech giant Microsoft in 2014 for $2.5 billion.

Given that the game is available on almost all platform, it’s no surprise that number of players keeps growing, Windows Central reported on Saturday.

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Minecraft was acquired by tech giant Microsoft in 2014 for $2.5 billion.Minecraft was acquired by tech giant Microsoft in 2014 for $2.5 billion. Wikimedia Commons

Often touted as virtual LEGO, the game is about fitting pieces together to create something amazing. The game is essentially a blank canvas and provides endless building blocks.

Also Read: LG Looking to Revive its Tablet Business with ‘G Pad 5’

But post-launch support and the ability of users to create content, even campaigns, are considered reasons behind its success. Hopefully, the title will continue to flourish and reach even greater heights, the report said. (IANS)