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Indian Popular App based Cab Ola Launches World’s First Connected Car Platform for Ride-Sharing

This context-aware system uses customer preferences and current ride information like time and destination to offer personalised recommendations during the ride

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Ola Cab. Facebook
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New Delhi, November 22, 2016: Cab aggregator Ola on Tuesday launched “Ola Play”, a connected car platform for ride-sharing that brings advanced car controls, choice of personalised content and an interactive experience for the user.

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“Ola Play” will be made available on “Ola Prime” in Bengaluru, Mumbai and Delhi for select customers and will be rolled out across other cities and to over 50,000 vehicles by March 2017, the company said in a statement.

“I believe this will completely transform the consumer’s ride experience, giving the user the power to control the interactions within the car, and usher in a new era in the ride-sharing industry,” said Bhavish Aggarwal, Co-Founder and CEO, Ola, in a statement.

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The platform is a first-of-its-kind solution built by Ola in partnership with US-based semi-conductor and telecommunications equipment company Qualcomm.

Beyond offering a personal experience for users, “Ola Play” also allows partners like Apple Music, Sony LIV, Audio Compass and Fynd to build a high-quality interactive experience for them.

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“Ola Play” transfers the control of the in-car experience to users from the driver console, which enables seamless interfacing with the consumer’s device once a ride begins, the company claimed.

This context-aware system uses customer preferences and current ride information like time and destination to offer personalised recommendations during the ride. (IANS)

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Qualcomm Announces Collaboration With Ecosystem Leaders

Its first batch of customers include high-end watchmakers Fossil Group, Louis Vuitton, Montblanc

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Partnering with ecosystem leaders for growth of wearables: Qualcomm. Flickr

US-based chip maker Qualcomm Technologies on Tuesday announced a series of collaborations with ecosystem leaders to boost the growth of wearables such as smartwatches, kid watches, and smart trackers based on the company’s Snapdragon Wear platforms.

At its 4G/5G summit here, Qualcomm said that it was working with leading original design manufacturers (ODMs) and ecosystem players, including Taipei-headquartered Compal Electronics and China-based Longcheer on smartwatches.

On 4G kid watches, Qualcomm announced partnerships with China’s Huaqin and Thundersoft. It tied up with US-based Franklin Wireless on 4G smart trackers, and with French wireless communication software provider Smartcom on 4G connected end-to-end solutions.

The ecosystem collaborations aim to support a range of customers to develop next-generation wearable devices based on the Snapdragon Wear family of platforms, including the recently announced Snapdragon Wear 3100 for Wear operating system (OS) by Google smartwatches, Snapdragon Wear 2500 for open source Android based 4G kid watches and Snapdragon Wear 1100 and 1200 for smart tracking solutions.

“We think Snapdragon Wear 3100 can change the arc of Wear OS based smartwatches because we are focused on two things — to make the smartwatches more useful and make it last longer,” Pankaj Kedia, Senior Director, Product Marketing, Qualcomm Technologies told reporters here.

Qualcomm is an American multinational semiconductor and telecommunications equipment company.
Qualcomm is an American multinational semiconductor and telecommunications equipment company. Wikimedia Commons

Snapdragon Wear 3100 is based on a new ultra-low power system architecture, designed to bring new experiences and support for extended battery life in Wear OS by Google based smartwatches.

Its first batch of customers include high-end watchmakers Fossil Group, Louis Vuitton, Montblanc.

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“The wearables space is an exciting and fast-growing segment. Our Snapdragon Wear family of platforms bring key innovations in low power, small size, smart sensing, and superior connectivity to help transform the industry and drive growth across smartwatch, kid watch, and smart tracking segments,” Kedia said.

“Working closely with leading ODMs and ecosystem players is essential to expand the wearables ecosystem and help our customers to bring new, innovative wearable products to consumers worldwide,” he added. (IANS)