Friday January 19, 2018

World Antibiotic Awareness Week 2016 Focuses on Using Antibiotics with Care

Antibiotics are not smart enough to selectively target the bad bacteria and destroy it and keep the other good cells around them safe

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November 17, 2016: The week of November14-20 marks the second World Antibiotic Awareness Week.

Antibiotics are not smart enough to selectively target the bad bacteria and destroy it and keep the other good cells around them safe. Rather, they wipe out a whole population of bacteria, good and bad, some of them may be are beneficial to the body.
During this process, some bacteria become resistant to the antibiotics to allow them to survive the adverse condition thereby reducing the desire effect of antibiotics.

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During this process, some bacteria become resistant to the antibiotics to allow them to survive the adverse condition thereby reducing the desire effect of antibiotics.

Different antibiotics are used for treating many serious infections in protecting cancer patients, surgical patients, people with bad immune systems, and to promoting growth and preventing disease in livestock. Moreover, once-treatable infections are becoming tough to cure due to antibiotic resistance.

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This year, the WHO-lead initiative of World Antibiotic Awareness Week’s main purpose is to increase the awareness of global antibiotic resistance. It is also to encourage the best practices among public in general, health workers and also the policy makers to avoid the further emergence and spread of the antibiotic resistance.

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Antibiotic resistance is everyone’s problem, and therefore, it is everyone’s responsibility to avoid it. People in a responsible manner should avoid antibiotics to treat common viral infections like common cold or flu or diarrhoea.

– by Pinaz Kazi of NewsGram. Twitter: @PinazKazi

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Gaming Disorder to be Recognized as an Health Issue Soon

WHO may soon recognize Gaming Disorder as a Mental Health condition due to its severe impact on a person's mental health.

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WHO may add gaming disorder as a mental health condition
WHO may add gaming disorder as a mental health condition. wikimedia common
  • WHO is ready to recognize Gaming Disorder as a serious mental health issue.
  • Gaming disorder means, giving utmost importance to video games while ignoring other aspects of life.
  • Countries like China and Korea have already banned internet and gaming due to their harmful effects.

The World Health Organization is set to recognize gaming disorder as a serious mental health issue.

In its 11th International Classification of Disease, a diagnostic manual to be published next year, the U.N. health agency defines gaming disorder as a “persistent or recurrent” disorder that can cause “significant impairment” to the gamer’s life, including to family, education, work and friends.

The addiction to gaming can lead to severe mental heath conditions. Pixabay
The addiction to gaming can lead to severe mental heath conditions. Pixabay

The agency says the disorder is characterized by giving increasing priority to gaming, online and offline, over other aspects of everyday life.

Gregory Hartl, a WHO spokesman, told CNN that the entry on the disorder “includes only a clinical description and not prevention and treatment options.”

According to a report released in 2016 by the gaming industry, 63 percent of U.S. households include a gamer who, on average, has been playing video games for 13 years.

The increasing popularity of video gaming became evident in the past three years when 50 U.S. colleges established varsity gaming teams, with scholarships, coaches and game analysts.

However, some countries, such as China and South Korea already consider the internet and gaming to be addictions and have created boot-camplike treatment facilities. VOA